
Sometimes a massive number of demos were packed together on collection discs, which were in turn bundled with certain gaming magazines. Since there was no centralized place for demos until digital storefronts like Steam rose to prominence, many different methods have been used to release them. The original Doom is a standout example of this, and, eventually, home console games started to follow suit.
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Demos were a rare commodity in the hobby's early days, but in the times where they passed through many hands and impressed, good word-of-mouth would ensure that the full paid game would be a major success.
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Three decades ago, the only demos that a person could reliably find were at public kiosks, or PC titles posted online as shareware. RELATED: Tales of Arise's Focus on Character Interactions Separates It From Other JRPGsĭemos are something of a lost art in the game industry. It's up to fan reception to determine how this demo will fare, and probably whether or not the series will get more in the future. Tales of Arise could benefit massively from this, and it could also lose sales. With the game's release just a few weeks away, fans will now be able to try it out for themselves and decide whether or not they're satisfied with the many changes this title offers. This is an incredible show of confidence as, again, Tales of Arise is revolutionizing what it means to be a Tales game. In the name of that gamble, Bandai has made the decision to take one further risk: a Tales of Arise demo set several hours into the game has been released on all consoles.

This really hammers home how Arise is doing everything differently, and Bandai Namco is no doubt risking a lot on this new endeavor paying off. Although previous Tales games have been fully 3D, none of them have exhibited a focus on movement and aerial combat like Tales of Arise has. It marks a significant shift in the framework underlying Tales gameplay and visuals, as well as the approach to how the game is designed. This game holds a special place in the Tales series for being the first mainline title to fully move past the PS3’s hardware limitations, as well as use a new engine. In just a few short weeks, Tales of Arise will finally come out.
