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Spec ops the line playthrough
Spec ops the line playthrough







spec ops the line playthrough

#SPEC OPS THE LINE PLAYTHROUGH FULL#

Even before the wham scene, when the team walks through the base full of dead soldiers.Which is, of course, previously what happens. The music equivalent of watching a mind snap at a revelation. To say nothing about the music that plays when the group realizes that they murdered the civilians.You can see his mind fracturing as he tries (and fails) to come to terms with what he's inadvertently done. The way he closes his eyes - as though he is trying to will the sight away - is heart-wrenching. Walker staring at the burnt woman cradling her child.When Walker hears the Wham Line "We were helping.", he replies, "What?" and then looks over at the mass of charred civilian bodies and simply says "Oh no." You can practically hear his spirit breaking right there on the spot.Pay attention when Lugo screams "This is your fault, goddammit!" He's not pointing at Walker.The fact that they are in a deconstruction of that type of story becomes quite difficult to bear once they realize they are Wrong Genre Savvy. The tone of voice Lugo uses and the way Adams tries to defend Walker says it all, "What happened to us? I thought we were supposed to be the good guys!" They thought and hoped they were going to be in a typical story where the American good guys prevail and everyone gets out alright. What makes it worse is that in the aftermath of that incident, Lugo has an epic breakdown where he claims that Walker turned all of them into killers.The image is haunting to more than just the team. White phosphorus, and the sight of a woman's scorched, smoldering corpse shielding the eyes of her child's body.

spec ops the line playthrough

What little lightheartedness that the first half of the game had is largely dropped. From this point on Lugo drops the jokes, Adams begins to question Walker's actions, and Walker himself ( unsuccessfully) tries to cope with what he has done. To say that Chapter 8: The Gate is a Wham Episode and a half would be putting it lightly.Sure, Escapist User #3897983473, you're definitely capable of seeing through literally every trick the game throws at you to see plot turns that fly completely in the face of the genre. That alone provides a huge insight into the kind of conditions Dubai has fallen into.Īlso, it has a freakin' great soundtrack.ĮDIT: All these people claiming to have seen all the twists coming a mile away are hilarious. Remember, this is still in modern times, and pretty much everyone you encounter in the game has assault rifles, handguns, grenades, or other ranged weapons.Īnd the guy's strategy is to run at you with a knife, screaming as he does so. Like, the enemy types: there's an enemy type (I don't think it counts a spoiler) who fits into the "run at player and attack in melee" category. The sandstorms and intel items are a great example of this - they add a lot to the setting and the narrative. I mean, if you can pick it up for $15, then go for it - not to play the guilt trip card, but devs that make these things need support.Įven if you know the big twists, there are still a lot of little nuances and subtle details that you either only get from gameplay or that you don't remember. Definitely worth picking up and playing, or at least watching through on YouTube (that was my only experience to it, and it's still a hell of a ride).









Spec ops the line playthrough